HUMAN ARTIFICIAL INTELLIGENCE
Primary Data Analysis
autonomous process of interpreting information compatible with human brain data formats
As I mentioned in the previous chapter -
"Reception principles" - first, I will focus on the
vision-sense in my study. The eyes - in every situation - provide us a continuous stream
of "seeing" - comparable to a video data. It represents an image of the outer
world, containing all possible shapes in different colors and brightnes, changing in time.
Very important is the fact, that there are no concrete or separate
"frames" transferred to a brain, as used in video-technologies.
Every retina cell sends it's actual value through its nerve fibre continuously
as well as it is analyzed by the Primary Data Analysis - PDA. Of course, this process has
a concrete limits of change measurements capabilities. The frequency for the movement
recognition in a direct view is about 30Hz, but computer monitors are developed with
frequencies more than 100Hz because of physical influent of peripheral view recognition,
however acting under conscious vision threshold, though making some noise in the
route to PDA centers. The ability to gain BIS impulse is simply based on the adequate
amount of changes of visible electromagnetic energy - the light - absorbed in
a certain time period by all vision cell on retinas of both eyes. It's possible to measure
it - easy.
Let's get back to further processing of this basic data streams produced by a retina cells. My goal is to prepare the fundamentals for a human thinking simulation, therefore I will not try to explain a principles of the signal's transfer process, neither physical or electrochemical properties of neuron fibers or their architecture. Anyway - I don't want to depreciate the importance of neural functions analysis and simulation, however, I would like to move the focus point from "hardware analysis" rather to understanding "software": you don't need to know microprocessor architecture of your computer, if you would like to understand how Internet communication works. The analysis of the human software functions is able by psychological observation and experiments as well as by logical analysis of a human reactions and their accounts in certain situations. So, first question is:
What do the brain "see" and what don't?
I'll introduce the model supporting my theory, particularly in the process of rendering primary information from a raw "video data" stream in the process I named "The Primary Data Analysis" - PDA:
1.) There are concrete, autonomous PDA analyzers for every source interpreting raw data received by any receptor in our body. We can compare this brain centers to a special 3D-f/x video modules in computers, which are specially used for "hardware acceleration" of computing graphics. The mostly used process of a hardware acceleration is the "virtual reality" synthesis in games and computer visualizations. In these systems, computer's own processor role is only to define the raw properties of an objects - like their shapes, positions, colors, pattern, opacity, shines - expressed only like the property definition. Then, by the means of this basic information, 3D-f/x card renders real pictures of the world as we know it - colorful mountains with a cloudy sky above, houses, animals and even such environments that we never be able to see in the real world. By a reverse process we should be able to analyze complex world and gain raw object properties, as they could be next processed in HAI simulation.
2.) Every analyzer has its definite and concrete output
of data formats and their values - "Brain Instruction Set" - BIS - as
shows diagram "Vision analysis" below (consider this only as a
representative - not definitively complete list, where only serious laboratory experiments
could state its most precise form):
The picture above interprets seven main PDA functions of vision sense analyzator. Each function uses specific analysis which can be understood as the inversion of mathematical functions used for a rendering in the computer graphic. How could be observed and determined these data formats and values of the Brain Instruction Set - BIS? The principle is very simple: as it's explained in previous chapter - every individual information gaining changes in our reactions is a relevant and separate data input of The Brain Instruction Set values. So: experiments are based on the survey of the PDA analyzers output dependency on a changes of external conditions basic elements. Of course, this circumstances suggests typical psychological experiments with a test pictures and objects. However - the world around us is much more complicated then small 2D pictures of cartoons or other simple drawings. Best experiment space should be produced and managed only by a virtual reality system, where could be sky, virtual trees, animals and the whole world processed and managed in only one original form - in 3 dimensions - without the necessity of a secondary process finishing 2D pictures to 3D in subjects mind. This problem is best shown on an usual 2D snaps of a forest - you can see nothing but green and brown blots - it's always needed to engage secondary analysis to complete the calculable 3D space. And many times this could be a damn-robust operation for the brain, many times with several outcomes. I suggest the 2D artists consider this brain-overload to be abolished and allow the looker-on to analyze instant and natural 3D experience instead of abusing their analyzers like a 3D rendering machine which fix what a two dimension arts lack. Have you ever heard of some artistic exposition named like "Himalayan mountains" where a critics highlighted the expressionistic figuration of gables spread bellow 60 miles large, deep-blue space of a 3D set-piece? Have you ever feel the fear from heights while looking on 2D pictures of such mountains?
So, if we want to abolish any secondary analysis to extract primary possibilities of our PDA analyzers, I suppose to examine only a single category of PDA function by creating its primitive representation in virtual space followed by altering its values for every measurement. Then, only a single, concentrated and short-time sights of tested space should be exposed to a subject to avoid the composite brain-data analysis which can produce secondary values. After the exposition, the subject should be able interpret his captured perception or feeling, as concrete as possible, only by a single expression or word.
Single experiment able to be done by anybody at home or simple lab:
Survey of PDA function 1.4: Shapes recognition
Goal: Show a imperfection of the classic shapes test.
Print these pictures on a transparent A4 sheet of paper or foil and cut off 8 cards.
Conclusions: The variety of the single shapes identification is originated from an absence of additional information - primary identifiers - which are needed to state their exact values. Mainly:
are needed to define the eyes, skin or a nose of the
animal on the picture.
Anyhow, in 3-dimensional version of this experiment could be the acqired expressions
considered with high accuracy as the example of universal PDA values. Very important is
the fact, that PDA defines the same shape in a different rotation, situation or a size as
an absolutely separate value. That means, PDA do not identifies values
as: "big triangle, small triangle, triangle up side down", but something like:
"the hill, edgy rock, the nose" with an aspects of other relative visual
information. Just try the experiment again with the same cards 90 degrees rotated.
3.) BIS - Brain Instruction Set - bites of information are the first part of data types used for creating complexes of experience stored in a human memory
4.) These data types are used for further Composite Brain-data analysis performed by instincts and drives
5.) The basic architecture and performance of PDA
analyzers depends on the inborn genetic disposition.
If genetic engineers could be able to understand the functionality of the human
"brain hardware", we could be able to alter inborn facilities, dramatically
raise brain power in wanted direction and disable old invalid programs and archetypes,
useful in prehistoric times but dangerous for all mankind in simultaneity. Consider
possible effects:
Anyone could be able to control sexual energy and its transmutation as well as other psychical processes.
The humanity will get under control throes, abolish depresions, aggression, rapes, all those night mares, phobias and other unwanted psychical states which does not belong to a contemporary demands of the civilization.
There could be ability to switch something like "smart learning", allowing to remember whole books of information after one reading and process these information effectively - maybe by implanted word processors. There could be possible to save whole pictures received from retina like photographs in stereoscopic hyper-resolution. Of course, there should be done an accelerated realization of this information too.
What about accelerate abstract thinking to gain IQ 10 times greater then the smartest men in the world have?
The plane pilots and special troops could switch their reflections 10 times faster in critical situations.
There will be possible to connect the brain directly to backup mediums and other artificial outputs, inputs or enhancing systems.
I understand, that these ideas sounds very, very courageous, but remember: these are only direct consequences of resolving the complex problem: "How the human thinking is done?"
- read following chapters, it could be an interesting disclosure for you...
Contact: dano.marko@gmail.com