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GoldenEye
007
the
Game
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Vs.
GoldenEye the
Movie
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This section
is a level-by-level rundown of the portions of GoldenEye (the movie) that
differ from GoldenEye 007 (the N64 game). The original list was created
by Ian Pugh, who came up with the idea. Let us know of any other
notable differences you find...enjoy.
DAM:
-
According to the subtitle in the teaser, Bond is
at "Arkangel", not "Arkangelsk".
-
The Dam scene was much shorter than in the game;
Bond didn't install a modem, etc.
-
The Dam didn't have towers.
-
Bond is clearly seen with a bungee cord and seen
landing at the bottom of the dam. In the game, you can't see the
bungee cord and you don't see him land.
FACILITY:
-
006 was with 007 during most of the Facility segment,
not just a rendezvous at the bottling room.
-
006 was originally armed with a silenced Beretta
M92 FS 9mm automatic, not a D5K.
-
Bond uses a Walther PPK in the movie, not a PP7.
-
Trevelyan held the Door Decoder, not Dr. Doak, who
wasn't in the movie.
-
There were more tanks than what was shown (Ten).
-
Blowing the tanks was also meant to blow up the Facility.
-
The mines in the flick were timed, not remote.
-
When Ourumov "shoots" Alec, the gun doesn't appear
to be a DD44.
-
In the movie, Alec yells, "Finsh the job, James!
Blow them all to hell!" but in the game, his outburst is shortened for
obvious reasons.
-
In the game, an objective is "Minimize Scientist
Casualties". However, in the movie, Alec shoots and kills a scientist
without any problems.
-
Ourumov entered the Bottling Room through the glass
window, not the door.
RUNWAY:
-
The plane, of course, was not as easily accessible
in the movie, where Bond had to ride a motorcycle off the cliff.
-
The Runway was not closed off with a mountain as
in the game--it was actually very open.
SURFACE:
-
Bond was never in Severnaya during the GoldenEye
mission.
-
This didn't happen in any form in the movie at this
point in time.
BUNKER:
-
Again, Bond was never in Severnaya during the GoldenEye
Mission.
-
Again, this didn't happen in any form at this point
in time.
-
In the movie, the doors are voice-activated, not
via Key Card like in the game.
SILO:
-
This never happened in any form (at least not
on-screen).
-
Both GoldenEye satellites were already in orbit in
the film, but in the game Bond has to photograph one of them.
-
There were only two GoldenEyes, and you have to destroy
a satellite here. If "Petya" was fired at Severnaya and "Mischa"
was going to be fired at London, where did the third one here come
from?
FRIGATE:
-
The only Janus Operatives on the Frigate were General
Ourumov and Xenia Onatopp.
-
There was not a hostage or bomb situation; Ourumov
and Onatopp were very covert. The helicopter was named the "Tiger",
not the "Pirate".
-
The helicopter created lots of attention, and there
should have been media and Naval Officers.
SURFACE 2:
-
Once again, Bond was not in Severnaya during the
GoldenEye Mission.
BUNKER 2:
-
Last time, Bond was not in Severnaya during the GoldenEye
Mission.
-
Bond met Natalya in the Military Office, not in the
Bunkers.
-
Ourumov stole the GoldenEye Key MINUTES before destroying
the Bunkers, which was hardly any time for Natalya to be accused
and imprisoned (which, by the way, she wasn't). And this is if she didn't
have any court troubles (trying, convicting, etc.).
-
In the movie, the doors are voice-activated, not
via Key Card like in the game.
-
Bond didn't use a watch magnet, this was from Live
and Let Die.
STATUE:
-
Bond went to only meet Janus, not to locate Natalya
as well.
-
Bond went to the park by way of Xenia and his own
wishes, not as an MI6 Operation.
-
The statue of Lenin was taken down at the close of
the Cold War, long before the GoldenEye Mission happened (1995).
-
Janus didn't have so much backup.
-
The helicopter exploded in an entirely different
fashion.
-
Bond didn't meet Valentin in Statue Park, he
met him at the train yard.
-
As Valentin walks away, he as no limp as in the movie.
ARCHIVES:
-
Bond and Natalya were interrogated in the same room,
with Mishkin.
-
Mishkin was shot in front of Bond and Natalya before
they could escape the room.
-
Bond escaped without Natalya.
-
Bond didn't use a watch magnet, this was from Live
and Let Die.
STREETS:
-
Valentin was not in the Streets.
-
There were no guards on foot or land mines--these
are public streets, with traffic!
-
Again, as Valentin runs (!) he has no limp, as he
did in the movie.
-
This scene was during the day, not at night.
DEPOT:
-
Bond was only in the Train Depot for seconds.
TRAIN:
-
Bond was only in the one car with Natalya and his
enemies.
-
Trevelyan and Onatopp were on the opposite side of
the car from Ourumov and Natalya.
-
Natalya had to find Boris's Password BEFORE she could
find the Janus Base.
-
Trevelyan gave Bond three minutes, not one.
-
James stops the train with the tank, not brake units.
-
The watch laser fired one beam, not one at a time,
and showed no sign of ever running out.
-
The floor pannel in the game is actually a part of
the floor that James had to pull out carpet to get to.
-
Bond and Natalya run from the right side of the train,
not the left as in the game.
JUNGLE:
-
The Janus Base was actually located on an island
NEAR Cuba.
-
Xenia died a more gruesome death than just being
shot.
-
According to the Jungle briefing, Jack Wade trained
Natalya in basic firearms for the mission. This creates two differences:
Wade did not meet Natalya until before the mission started, only for a
few minutes. He could not have trained her. Besides, in the Control
Center (GoldenEye Movie) Bond asks if Natalya can use a PPK. She
shows him she can replace clips and cock it. Therefore, she already knew
how to use small firearms.
-
The Janus Base was not as accessible as an elevator.
CONTROL:
-
The Heart of the Janus Base was SWARMING with Janus
Operatives, especially near the computer where Natalya worked, which wasn't
on the bottom floor like in the game.
-
If you kill Boris in the game, Natalya will get mad
and run away. In the movie she hits him.
-
The control center has other computer programmers
in the movie.
CAVERNS:
-
There were never any Subterranean Water Caverns.
CRADLE:
-
Bond didn't "throw a wrench in the works" in the
game, which prevented GoldenEye realignment.
-
Trevelyan didn't realign the GoldenEye, Boris was
having enough trouble doing that. Alec was busy trying to kill Bond.
-
During the Cradle fight, the only weapons available
during the battle was a KF7 and Alec's Beretta.
-
Trevelyan was thrown off the cradle, not shot off.
-
Alec tried to kill Bond. The other Janus Operatives
were in the midsts of the explosions in the Control Center.
-
Bond went down the ladder before Trevelyan did.
AZTEC:
-
The Aztec stage is a continuation of sorts of the
Moonraker Bond flick, and the deal is that the Drax Corporation
still exists. Bond's task is to reprogram their next unauthorized
shuttle launch so MI6 can recapture it and see what's up.
-
Teotihuacān was actually a Toltec city, not
Aztec.
EGYPTIAN:
-
The Egyptian Temple in el-Saghira is where the Golden
Gun resides, and where the presumed-dead Baron Samedi has challenged Bond
to a duel to the death. The gun is from The Man With the Golden
Gun (duh), where Bond fought Scaramanga, while Samedi, a sorcerer,
was wasted by 007 in Live and Let Die, but has reappeared somehow.
-
According to "The Ultimate James Bond Dossier" (a
CD-Rom which is official) the Golden Gun is stored at Q's Lab (I don't
know how either, so don't ask). However, the background info says
"the whereabouts were unknown".
-
The Golden Gun was modeled very differently
in the movie.
-
Neither Scaramanga nor Baron Samedi were ever anywhere
near Egypt. Scaramanga was located near Hong Kong in
The Man with the Golden Gun. Samedi
was in the Carribean.
(C) Copyright Bunzel Publishing, 1998