SINGING GAMES AND GAMES TO PLAY AFTER DARK
Some games have songs associated with them. And then there are those times when you just have to play a game at night. These games will help fit the occasion. These are games that have been contributed by Guiders and Scouters. Many of them have come from the Guiding/Scouting List and the WAGGGS-L list. If you have a game you would like to add to this page please submit it to me by e-mail.
You start with a large circle and everyone holding hands, facing
into the circle with a leader and two people to make the bridge.
Just like the name implies you walk around making smaller and
smaller circles until you are in the centre of the room. The two
girls then form an arch or bridge and the leader turns facing
out of the circle and everyone follows around until you are all
facing out from the circle in a big circle again. The you repeat
the process so that you are again all facing in. Everyone seems
to like this game. There is a song which goes along with it and
you just keep repeating the song: "Snail, snail come out and be
fed. First you feelers then your head. The your Momma and your
Poppa will feed you fried muttons. (or muffins)."SNAIL
Wendy Baker
Jane Maddin
The song is Edelweiss from the Sound of Music. The actions are usually messed up the first time doing this song as it takes some coordination but it is entertaining and the guides are quite impressed when they can do it with switching all the time.
Sitting cross-legged in a circle, each person places their left hand face up between their left knee and their neighbour's right knee about a foot off the ground. Everyone places their right hands, palm down, on their right neighbour's upturned left hand. To the music (so these actions fit half of one line of the song)---- with your right hand, first you hit your neighbour's left hand, then your right knee, your left knee, the bottom of your left hand and then the top of your left hand twice.
ie. for the line: Edelweiss, edelweiss (you'd go through the actions twice) (I think its a clap per quarter note or eighth note - I'd have to check but its very even).
The really hard part is switching directions. Usually initially the switching starts at the word blossoms (from Blossoms of snow.....) - so your left hand is now doing the hitting and the right hand remains stationary. Once they and you feel comfortable with that you can switch every time (therefore you'd switch twice a line).
Its not as difficult as it sounds, honest :)
Kristen Byrnes
This game works best with a fairly large group. You will need to have the girls get a buddy and then form 2 lines of girls...the buddies facing each other. As soon as you have them in 2 straight lines they can start singing the song:
Both lines move up a wee bit and repeat the song over and over and over again until everyone has had a turn. The girls will eventually start getting quite creative in their actions if you play this many times.
Gail Branum
This game can go on and on, just as long as the outside circle can stretch around the inner circle. When you simply cannot stretch any longer, then you can either quit the game or re-start with only the last person chosen in the center.
All ages of girls love this game, and the nice part about it is that everyone gets to play it at all times.
Gail Branum
(I actually didn't play this one...but I understand it's like Hide and Seek.) Two girls have flashlights (off) -they are "it". Other girls hide while "its" count to 50. "Its" then walk around in the dark to find girls. If they find someone they ZAP them (by flicking on their flashlight). Once ZAPPED the girl then takes the flashlight (now off) and she becomes "it" and continues to look for other girls. Meanwhile the girl that had been "it" has a chance to hide.
Margaret A. B. Jones
After it is dark. One person goes to hide. Then the others go out looking for her. The idea is that if someone spots who ever is hiding they do NOT SHOUT but rather discreetly join them and not necessarily the instant she spots her because hopefully she should loose whoever might have been walking near or with her. One by one the girls join - become packed like sardines (thus the title name) and inevitably giggle or say shhhhh - which leads to others locating them. The last to find them - becomes the one to hide the next time!
Margaret A. B. Jones
Is another Hide and Seek night game - best to wear dark clothes! One person has a flashlight (on) and is at home base. She counts out loud to 25 while the others hide. She then goes out and searches. Meanwhile the others try to reach base without being seen. If "it" sees you and calls your name you're caught! I have seen girls 'switch' jackets...shoes etc. to 'fool' it.
Margaret A. B. Jones
The rules: Each team is assigned a kind of card that they are looking for. The boundaries of the game must be described to all the players. Each team sends out one member at a time, with the flashlight to find, and bring back One of their cards. (At that time they may find cards of the other teams, just leave them undisturbed.) When the first team member finds one card, they return and hand the flashlight over to the next member of their team, who hands the flashlight over to the next team member when they find one card etc. The first team to find all their cards wins.
This was a lot of fun. The Guider who set it up for us, had put all the cards at ground level on snow, so the white background of the card did not show up. Black cards would work quite well too. The cards were about 5x7, so recipe cards could be used, and I believe that you can buy the reflective tape at Canadian Tire.
Jane Maddin
Joan D. (camp name--Patches)
Rules:
Game:
Start by leading all groups around trail dropping off one group at each station. Game begins when a whistle is blown to start and change stations. Give enough time to complete each station and walk to next station.
#1 Station - leader says "you are trying to escape from Alcatraz. The piece of newspaper on the ground is your boat. You have to keep part of your bodies on it at all times to escape. Newspaper is 1/2 sheet.
#2 Station - three candles and one squirt (washing up liquid bottle) bottle of water. Task from behind the line put out the candles
#3 - Tie this ribbon as high up around the trunk of the tree as you can.
#4 - We arrived at this station to find no leader until we tripped over her on the ground and realized we had learnt emergency CPR earlier during the day so we went in to action
#5 - The leader gave us 2- 2 X4’s (Econo studs) and some rope, showed us a deep ravine marked by duck tape on the ground. Our job was to get from one side to the other/ Only one could be on the 2 X 4 at one time. The 2 -2 X 4's were not long enough to cross the ravine so person had to move them stand on one and push the other out in front of you the hop on it then pick up the one behind and move it in the front.
#6 - You can add more stations as your setting and participants allow.
After the game ends you can all come together for an evaluation. Some of the things we found out were some of us were natural leaders at some of the stations. Trust was a necessary part of working together as a team and lots more besides.
Marian Beswick-Arthur
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