Home
Roster
Schedule/Record
Maps
Handouts
| |
 |
|
These are the positions we will
be playing in games. Please make sure you know all the positions. Remember
your position when you are on the field. For the most part, do not move
out of your area. There will also be terminology and position definitions
included at the bottom.
SoccerPositions.doc
Below are some exercises we will
practice to get better as a team.
Goal Keepers
Goal
Keeper - Pendulum Roll
Goal
Keeper - Six Shot
All Players
Passing
Shooting
Individual
Possession/Turning
Develop Ball Turning
Crossing
from Side of Goal
Defending - 1 v 1
Defending - 2 v 2
Support/Takeover/Third-Man
Third
Man Running
Games
Noah's
Lark
3
v 1
2
v 2
Terminology
Advantage Rule: At the referee's discretion, an
infraction may not he called if it gives the offending team and advantage.
For instance, play might not be stopped if the referee thought calling
a foul gave the defending team an advantage by killing an attack.
Association Football: The traditional term for the game in England to
distinguish it from rugby football. This was abbreviated "assoc".
Over time, the prefix was dropped and in English custom, "er"
added to the end to form the word soccer.
Back Door: The area on the opposite side of the goal mouth from where
a cross or comer kick was taken, extremely tough for goal keepers to cover.
Banana Kick: A kick that curves.
Bicycle Kick: Also overhead or scissors kick, a spectacular kick where,
at contact, the player is literally upside down.
Center Kick: How play starts to begin each half or after goals are scored.
Corner Kick: A free kick for the attackers taken from the corner after
a defender puts the ball out of play over the goal line.
Direct Free Kick: Awarded to a fouled team for more serious infraction,
can score a goal directly.
Goal: To score a goal the ball must go completely over the goal line inside
the posts.
Goal Kick: A free kick taken by the defending team after the ball is put
over the goal line by an attacker without scoring.
Half: A match is divided into two, continuously running 20-45 minute halves.
Hat Trick: Three goals scored by the same player in a single match. Originated
in cricket where a player was awarded a new hat for taking three wickets
with three balls.
Indirect Free Kick: Awarded to the fouled team for lesser infractions,
the ball must touch another player before scoring a goal.
Injury time: Time sometimes added to the end of either half by the referee
to allow for time lost due to injuries or other stoppages. The referee
decides how much time to add.
Inswinger : A pass or shot that curves toward the goal.
In Touch: Out of bounds on the sidelines.
Linesman: On-field official who assists the referee in determining offsides
and out-of-bounds possession. The Linesman always stays outside field
boundaries.
Mark: Close defense of an opposing player.
Nutmeg: Playing a ball through an opponent's legs.
Official FIFA Ball: 27-28 in. circumference, 14-16 oz.
Offside: Generally, an attacking player is in an offside position
when there are no opponents (other than goalkeeper) between the attacker
and the goal when the ball is played, unless:
1. The attacker receives the ball direct from a goal-kick, a corner-kick
or a throw-in or
2. The player on the attacking team does not play any part in the attack.
Offside Trap: A defense tactic where a (defensive) player, or players
intentionally moves forward to put an attacking player offside.
Penalty Area: 16 meter (18 yard) area around the goal, from the posts
to the left and right and towards the center. The goalkeeper may touch
the ball with his hands within the penalty-area. Fouls within the area
(may) result in a penalty-kick.
Penalty Kick: Awarded for direct fouls in the penalty area, a one-on-one
kick with only the goalkeeper defending, taken from the 12-yd. penalty
spot. Tie matches are broken with a penalty kick shoot-out.
Pitch: The playing field.
Red Card: Shown by the referee to eject a player from game. Red carded
players can't return to action or be substituted for.
Referee: The ultimate authority on the field to enforce the rules of the
game.
Shoulder Charge: Legal shoulder-to-shoulder body contact.
Square Ball: A lateral pass, not a specially shaped ball.
Sunday Shot: A long, wild, hopeless shot that results in a goal. If tried
a thousand times, it would only be effective "during a Sunday league
match".
Tackle: Taking a ball from an opponent.
Throw-in: How play is resumed after the ball goes into touch.
Trap: Stopping the flight of the ball and gaining possession with any
legal part of the body.
Wall: A line of defenders to prevent a direct kick from scoring.
Wall Pass: A give-and-go where a player uses a teammate to redirect the
ball to an open space while drawing defenders away.
Yellow card: Shown to a player by the referee to caution against dangerous
play. Two yellow cards in the same match earns the player a red card and
ejection (see Red Card).
-------------------------------
Climate and culture influence how the game is played throughout the world.
The Equatorial game puts a premium on individual ball skills developed
on hard, dry fields. The European game, due to frequent inclement weather,
is played at a higher speed.
The Classic 2-3-5: Developed in the 1890's by the English, featuring 2
fullbacks, 3 halfbacks and 5 forwards. This was the standard soccer formation
until the 1940's.
The Swiss Bolt: Developed in the 1930's in Geneva, called for different
attack and defense formations, creating an illusion the opponent was out
manned. A roving deep center back (bolt) evolved into today's sweeper.
The 4-2-4: Made famous by the lighting-quick World Cup champion Brazilians
in 1958, the two deep wing backs initiated attacks along the touchlines,
transforming into an awesome 2-4-4.
The Beckenbauer Sweeper: Because West Germany's Franz Beckenbauer was
one of the most complete players ever, he transformed the sweeper into
both an attack and defense position during the late 1960s' and changed
the game forever.
Total Football: More an attitude than a system, played by the Dutch in
the 1970's Allows any player to attack or defend, with others rotating
to cover vacated areas. Successful players must have well developed all-around
skills.
Position Definitions
Forward/Strikers - Area of play is from around center midfield
to other goal. Job is to get open for midfielders to pass to.
Midfielders - Area of play is the center of the field from above
the penalty box to the penalty box of the other team. Job is to play defense
and offense and to pass the balls to the forwards or take the shot if
open.
Defenders - Area of play is from own goal to midfield. Job is to
mark opposing offensive players and stay between them and the goal. Also
clear the ball downfield when necessary.
The defense we play is a diamond formation where there are left and right
defenders and a Stopper, which plays further downfield than them,
and a Sweeper that plays as the last defender. The sweeper should
not have to mark a man, unless he gets past other defenders, but he must
actively talk to his defenders and tell them who to mark.
|
|
 |
|
Links
World of Soccer.com
|