Claus Bornich
London, UK
clausbo@hotmail.com

Summary

Currently working as freelance programmer in London.

Education

1999- Programmer at Autocue Ltd, London, England
Mostly object-oriented visual C++ development

1998-99 University of Teeside, Computing & Mathematics, Middlesbrough, England
BSc Honours in Informatics

In addition to my final year project I studied the following courses for my degree at Teeside; Java, Distributed Computing, Artificial Intelligence and Human Computer Interactions.

Final Year Project
Developed a software package for creating and simulating a solar system using astrophysics. Developed with an object-oriented approach using UML. The GUI was developed with the MFC using Visual C++ as the development tool. OpenGL was used to create interactive and animated 3D graphics.

1995-98 Computer Science
Ostfold College (same as University), Halden, Norway

At Ostfold College my main programming language was object oriented C++ and windows programming in Visual C++ with MFC. Other areas included OpenGL, neural networks, genetic algorithms, databases, and algorithms and datastructures.

Experience

Nov 1999 - Autocue Ltd, London
Title : Programmer

As part of the team I develop and support the product ‘Wincue’ which is a modular 32-bit Windows based application utilising the advantages of object oriented coding techniques. It is a multi-user newsroom automation system employing our own custom database and is a time critical, fault tolerant application. The programming environment is an object oriented approach with Visual C++ and MFC.

Star System Creation Kit
Designed and implemented 3D simulation software of planetary systems,
BSc degree project using Visual C++, MFC, OpenGL, 1998-1999

Jan 1998 - June1998 Swedish Navy
Detection and Classification of wreckage

Developed algorithms and neural networks to analyse sonar data from the Swedish navy. The GUIs of the different software packages was developed using the MFC. Visual C++ was used for implementing the algorithms as well as file handling. OpenGL was used to give interactive 3D graphics of the sea floor converted from the data supplied from the Swedish Navy’s sonar. Matlab was also used for simulation, testing and part of the neural network implementation. The results were groundbreaking and were later published.

1997-1999 Freeware developed and published on the Internet
It's Full of Stars v 2.2

Developed and published software package on the Internet. A starmap editor with simple database functions, 3D rendering engine and GUI as well as search and sorting tools, file handling and printing functions. MFC, Visual C++ and OpenGL were used to develop the software. IFOS can still be downloaded at this site and has its own site which can be found in the navigation bar on the left.

Summer jobs working in production, maintenance and as machine operator,
Rockwool AS, 1991-99
Also designed and implemented Visual Basic database (Access) program, summer 1996.

Languages

Fluent in English, Norwegian, Swedish and Danish

Basic understanding of French

Computer Knowledge

Operating Systems : Windows (3.x/95/98/NT/2000), Dos, Unix

Programming : C/C++, MFC (Visual C++), OpenGL, Java, SQL, Pascal, Visual Basic, CGI/PERL,
Algorithms & Datastructures, Object Oriented Programming

Artifical Intelligence (AI) : Neural Networks, Genetic Algorithms, Fuzzy Logic, Heuristics

Distributed Computing : Local Area Networks (LAN) and Internet, Databases and Datamodelling

Other : UML, Human Computer Interaction (HCI)

Interests

Interest in all aspects of computing, but especially design and development of software.

Hobby writer, enjoy reading, mostly English literature.

Nationality

Norwegian

Born

4th of May 1976

Drivers License

Yes