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Escape Pod- These ships are built into imperial flagships in case of an emergency. Each pod has fuel boost which it uses to jettison away from the ship very fast and then two thrusters on the back used to guide it further. They are made for short range flying. However some escape pods have been upgraded and are used as interplanet fighters. Some people have tried to use escape pods for planetary travel however this is not advised as this ship was not designed for modification and could result in death or serious injury. This ship has no real shielding and can fit two people.
It has two small laser guns in the front of the ship
Saiyan Pod- These ships are used for interplanetary travel. Once they launch they cannot be controlled manually. This ship is completely computerized and only recommended when exact coordinates are known. This ship has a one time fuel usage so backup fuel should be brought along so it does not short out. This ship has minor * shielding and can fit a maximum of one person. It has no weapon system and weapons cannot be added.
Saiyan Fighter- A weak and poorly design modeled after the empires own ships, the saiyan fighter has little to offer the imperial fighters do. The shielding is mild-average and the flight controls can sometimes be unresponsive. These ships are used for short range combat in and out of space. This ship is slower than the imperial fighters and also breaks down more frequently if uncared for. The only advantage is that this ship uses less power. This ship is upgradeable and often needs too because of its poorer design. This ship can make interplanetary travel however unless the shielding is upgraded to a metal with a hardness of 5+ it cannot make hyperspace jumps. This fighter can hold 3 people; a pilot, front gunner and rear gunner
Imperial Beserk Fighter- This fighter is a heavily shielded ship utilizing heavy missile systems. This ship can ram other fighters and contains a self destruct device for suicide missions.  Usually task teams of these fighters are used to take out large flagships or are used as bombers on planets. This ship can hold a maximum of two people; a bomber and a pilot. This ship is upgradable and very dangerous as it is able to shoot off many missiles at once and has ramming capabilities. The only problem with this ship is it is hard to manuver because of its weight and shape. It can make interplanetary travel however only over a short space as most of its power is eaten up by its weapon systems.
Imperial Angel Fighter- This fighter is the pride of the imperial star fleet. This fighter is light and very responsive. It can navigate through atroids and firefights. It has several rear, front, top and bottom thrusters for added manuvering. Its weaponry is usually light and no more than two missile launchers are installed otherwise its speed and manuverability would be hindered. This ship is extremely fast. It has medium shielding to keep it light. It can be upgraded however for heavier shielding although this will slow the ship down. This ship can make interplanetary travel. It also has a cloaking device so it is undetected by flagships and other fighters on rader.
Imperial Drop Ship- This ship is used to transport supplies, equipment and soldiers. It can travel for a long time through space and is very large. Larger drop ships can hold compfortably 100 soldiers and a full docking bay of supplies, while smaller drop ships are meant for transporting soldiers from flagships to planets and only hold about 25 soldiers in a small room. The dropships are heavily shielded however only have two front mounted laser cannons for attack. These ships are often occompanied by fighters and therefore do not require much weaponry
Imperial Flag Ships-Imperial Flagships are huge ships that carry full armies of ships and soldiers. This ship is used for long range travel and as a base of operations for attack or takeover of a planet. Flagships are made  to handle the pressure of hyperspace jumps and therefore are heavily shielded. They also contain large lasers and weapon systems for defense as well as offense. This ship cannot be piloted by one person. It requires a crew of at least 10 to pilot it and it is recommended a maintenance crew of at least 200. Flagships contain individual living quarters, health labs, docking bays and storage stations. These ships are the most advanced form of travel and can make planetary trips in a matter of hours
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