1500 Pt. Space Marines Army Foundation Armor

Unit Name ## WS BS St To Wo In At Ld Armor Cost
Predator 'Annihilator' 1 - 4 - - - - - - 13/11/10 145
Tank.
2 Sponson Lascannon
Turret Lascannon
Predator 'Destructor' 1 - 4 - - - - - - 13/11/10 110
Tank.
2 Spons. Hvy Bolters
Turret Autocannon
Predator 'Destructor' 1 - 4 - - - - - - 13/11/10 110
Tank.
2 Spons. Hvy Bolters
Turret Autocannon
Dreadnought 1 4 4 6 - - 4 2 - 12/12/10 135
Walker.
Missile Launcher
Twin Lascannon
Option Footnotes:
  Autocannon 48"R, S7, AP4, Heavy 2.
  Heavy Bolter 36"R, S5, AP4, Heavy 3.
  Lascannon 48"R, S9, AP2, Heavy 1.
  Missile Launcher 48" R- (S8, AP3, Heavy 1) OR (S4, AP6, Heavy 1, Blast).
  Twin Lascannon 48"R, S9, AP2, Heavy 1, Linked.
Total Army Cost: 500 Pts.
Notes:
And They Shall Know No Fear: Space Marines always regroup if they fall back, even if they've taken 50% casualties. They may act normally on the turn after they rally. If pursued and caught, they auto-rally and the enemy is treated as making a Sweeping Advance into them.
Drop pods: At the start of a battle where the Deep Strike rules are allowed, you can declare that your Space Marines are all using Drop Pods to deploy. Any model in Powered, Terminator or Artificer armour, and Scouts, Dreadnoughts and Land Speeders must deploy using the Deep Strike rules. Any other models stay on board ship and are not used in the game.

Models in Army: 4

Validation Results:
Composition group 'HQ' is not within valid range (1-2).
Composition group 'Troops' is not within valid range (2-6).

Troop Type Count Points Unused Percent
HQ (1 - 2) 0 0 n/a 0%
Elite (0 - 3) 1 135 n/a 9%
Troops (2 - 6) 0 0 n/a 0%
Fst. Atck. (0 - 3) 0 0 n/a 0%
Hvy. Supp. (0 - 3) 3 365 n/a 24%
Equipment Summary 0 0 n/a 0%

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