

GAMESMITH PRESENTS... GRAVITON (coming soon)
Email: gamesmith@geocities.com
This page mainly will be devoted to a boardgame
that I've been designing for a long time (... in a galaxy far far
away). The game simulates battle between star armadas in a
deep-space far-future setting.
Graviton has both strategic and tactical
elements, but there are no random rolls of the dice (... and no
reams of charts and tables to consult, either).
2, 3, 4, or 6 people can play. 5 can also play,
but it's not recommended due to the shape of the game board. You
can design your own star armadas, or go with pre-built ones.
Battles last from 20 minutes to a couple of hours. (Usually, the
more players, the more time it takes to finish a game.)
The deep-space battles can follow a specific
scenario, or can be a part of an ongoing empires campaign.
Scenarios might involve special objectives, or be a simple game
of annihilation. In any of these forms, the space combat can be a
plug-in for an RPG (role-playing game), or can stand on its own.
I plan to market this game using the shareware
concept. The rules will be freely available, along with simple
instructions to build a game board and playing pieces. Once
people try the game and like it, they can order a professionally
boxed version at a reasonable cost. The 'share-game' rules will
be fully copywritten. People will be encouraged to distribute
them to others, so long as no fee is charged, and the rules
remain unmodified.
This Web Page may serve as a download site for
the game rules, as a point of contact for those wishing to order
the boxed version, and as a forum for all matters
Graviton-related. Geocities would have to agree, since they are
generously hosting my page.
On a personal note, my principal hobby
interests are: boardgames, wargames, chess, math puzzles, and
social/political philosophy.

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